debugging.games

You are reading CONTRIBUTING.txt

If you'd like to contribute to this archive, you can anonymously upload to this dropbox:

https://mega.nz/megadrop/xZX7TVhGKmw

If you do not have symbols but know releases that do, feel free to upload a .txt file with information.

Requirements (The tl;dr Version):
- General rule of thumb is, if the files are sufficient enough to immediately begin reverse engineering
the game in a disassembler, it's good to go.

Requirements (The Long Version):
- If you are contributing a linker map or PDB file, please also include
the source executable (.exe, .xex, .elf, etc...)
- Please preserve the original timestamps if possible
- Please include any additional info (if possible) in a text file along
with your submission so that it can be properly labelled prior to being
added to the public repository
- If your submission is something you want to remain private or unreleased
for a period of time, please include that info with your submission
- This applies to any additional stipulations you may have.

Files not accepted:
- .pdb/.map files without the accompanying executable (some exceptions can be made)
- IDA or Ghidra files. Please only submit original debug symbol files.
- Xbox 360 .xdb files (including them with .pdb or .map files is fine)
- We will accept symbols for games with open source engines (Unreal Engine,
CryEngine, etc), but we don't really have a desire for them.